/* Copyright (C) 2011-2023 Patrick H. E. Foubet - E2L Ivry Ecole du Logiciel Libre : https://e2li.org/ This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see *******************************************************************/ struct Circle{ // création d'une structure de type radius : f32, // membre de la structure } impl Circle{ // implémente la structure fn area(&self) -> f32 { // définit une méthode std::f32::consts::PI * self.radius * self.radius } // corps de la méthode } fn main(){ let obj = Circle { radius : 2000.00} ; // crée un objet structuré println ! ("L'aire du cercle est : {}", obj.area()) ; // appelle //la méthode }